Mending
(Alteration)

Range: 30 yds.
Components: V, S, M
Duration: Permanent
Casting Time: 1
Area of Effect: 1 object
Saving Throw: None

 This spell repairs small breaks or tears in objects. It will weld a broken rin , chain link, medallion, or slender dagger, providing but one break exists. Cer mic or wooden objects with multiple breaks can be invisibly rejoined to be as s rong as new. A hole in a leather sack or wineskin is completely healed over by   mending spell. This spell does not, by itself, repair magical items of any typ . One turn after the spell is cast, the magic of the joining fades, and the eff ct cannot be magically dispelled. The maximum volume of material the caster can mend is 1 cubic foot per level.
 The material components of this spell are two small magnets of any type (lodes one in all likelihood) or two burrs.